BabbelTest actually working

Posted by ALB42 on 29. Oktober 2024

Added history function to the Babbel Test, so you can hold actual conversation with the server. Also exchanged the FloatText with the Texteditor.mcc mui element which makes it much easier to show the text with some formatting and with autoscroll. Of course it means you need the Texteditor.mcc installed (AROS has is by default).

Placed the network communication into a separate thread that the GUI can rescale and so on, works much better.

By accident i found out that this model responds to „lets go“ with some suggestions what to do, once it suggested an adventure game. And its quite nice … of course not polished and straight forward like a real text adventure, especially because it often changes the story while you play. But still rather funny. if you just say „adventure game“ it nearly always is the same medieval dark cave setting… but you you can force it for example with „adventure game on a space station“ to different settings.