Applications for MorphOS
With this new fixed LCL for MorphOS I recompiled some of my AROS LCL Programs for MorphOS. THis time I striped them and packed the program with lzmaloader to make the executable smaller. So here they are:
- ColorIt – Game – Flood the field with the same Color
- FPCMines – Game – Minesweeper clone
- BinShifter – Game – 2048 clone
- PasteQuick – Application – Copy Clipboard contents to Pastebin.com and receive the link in Clipboard
4 comments to "Applications for MorphOS"
No special MorphOS modification(s) required in end-user code ?
How is the speed on the mini ? Acceptable ?
Its very fast, even on the MacMini.
Only thing I changed is Font name for Binshifter, Arial is not available in MorphOS by default. Fonts can be really trouble for multiplatform programs.
Great to hear that things work fast enough.
Yes, the usage of fonts is problematic for every target (as far as i’ve noticed myself). In that regards fpGUI offers a far better approach (but it be non-delphi compliant).
How would one ’normally‘ solve this problem ? Just choosing a font that is present everywhere (or specific target as you showed now) or check/change inside individual projects and change at run-time accordingly ?
tbh i never looked at the font back-end implementation, but i would have thought there be a solution for this problem already. The only ’solution‘ i know of is check manually which fonts there are for the target and change individual component font at run-time.
I know, not a big issue, but an annoying one.