FPGUI rewrite
The last month I was working on a complete rewrite of the FPGUI native AROS interface.
I found out that AROS allows to make windows as a parent to a window (in contrast to AmigaOS) so now every item on the screen is created as a window. This makes it much easier to handle events especially paint with overlapping layers and so on. Its far from perfect but I think thats the better way.
Sadly I found again a drawback there exist functions to show/hide windows in Aros, but they DO NOT work, especially the HideWindow function. Seems its already known in Aros forum long time and still not changed, so I made a workaround and change the size to 0,0 when a item is Hidden, not a nice way but at I have no other idea.
I’m rather satisfied with the result as it is now, so i put it on to the links for download (together with the source of aros fpgui).
Hi Marcus,
Thank you very much for the new version with rewritten fpgui.
Sorry to hear the show/hide-window bug is still there and is haunting things :/
There are still some minor details left, but that could very much also originate from the original source. I will see what i can come up with 😉
It is much faster then the previous approach, especially the colorwheel example shows this.
Graeme must (or should?) be impressed to see his project running on AROS 🙂
Happy hollidays,