Kraft physics engine
There is a physics engine written in Pascal its named Kraft and really easy to use. The example gui is written in LCL with OpenGL component which I did not implemented it.
I wrote a own little application with Zune to show the scenes and interact with the items there.
If you want to try that: KraftSandBox for i386-aros ABIv0.
and again a little Video about it.
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