Archives for Applications

AmiTube shorts

Posted by ALB42 on 9. März 2023No Comments

I worked a bit on AmiTube, I guess soon we can make a new release. For the next release I improved the handling of shorts and lists. Added a special window where one can paste a youtube URL into and it extracts the IDs from it.

A big problem with shorts is that they are saved in portrait mode means the height is much bigger than the width. until now I always only scaled by the width. I worked nicely for the small sizes, OCS and AGA but failed spectacular for AGA+. So now I read out the sizes from the move and scale differently when there is a portrait video. On that I notice that the agablaster has a curious restriction, the CDXL movie must be at least 128 pixels wide. is that a general restriction in CDXL or just for agablaster? I’m not sure.

Also the VCD-MPEG1 showed some strange effects because it tried to scale it, resulting in fat faces, no I added a padding.

Sorry, I forgot to record the sound.

Look forward to the next AmiTube Version

AROS AmiSSL

Posted by ALB42 on 3. März 20232 Comments

I noticed, now there is an AmiSSL for AROS. So I took out my old test code I created for Amiga AmiSSL (and which is now an important part of AmiFox). But sadly it does not work at all, open library works also the InitSSL() routine seems to work (special AmiSSL stuff). But the first real openssl function SSL_CTX_new() Create a new context crashes 🙁

Funny that it works for Amiga but on AROS it behaves strange again. Yeah so AmiFox would work but only without SSL so no secure connection and nearly no downloads (most of them need SSL)

Copy me

Posted by ALB42 on 2. März 2023No Comments

Before the release is after the release. Of course, now that the first version of AmiFox is released I think about how to improve it for the next release. One wish I heard some time was to copy text from webpages. Which got me thinking, you can select texts with the click and drag feature I introduced, so it should be possible to copy these texts as well.

Also there are this neat javascript buttons which copy a text into the clipboard (like gitlab has for the URL of the repository) would be also nice to catch this contents. (btw. github had in the past such button, but now they replaced it and it also does not work in my regular webbrowser, so no wonder it also does not work in AmiFox)

And after some playing around I got a way to catch the selected text as well as the clipboard contents. This btw. is a bit strange you have to execute a javascript for the chrome browser to get it, strange but works.

AmiFox 0.2 Release

Posted by ALB42 on 2. März 2023No Comments

Finally after 4 alpha version and 6 beta versions we (McDope, Amix and me) think AmiFox, a new browser for classic Amiga, is ready for it’s first release. This is Version 0.2 so one can see it’s still in development and many things to improve but I guess many people want to try how it works. And we can test how the server behave under heavier load than in the beta tests.

There is a special page for AmiFox where you can download the program.

AmiFox click and drag

Posted by ALB42 on 25. Februar 2023No Comments

On thing I found really annoying with AmitFox was the scrollbars, (in the picture) because even you know you want to the end of the page (or to start) you have to click multiple times for every page and wait to let the page load. It would be much easier just to click and drag directly to the position you want it. In principle it is not difficult just remember the down position and record the position where the mouse button was released and sent both position to server instead of just this one position.

Then on server emulate a down at the starting position a move to the destination and a mouse button release. Sounds easy and it is actually. But of course the WRP is written in go and I’m not fluent in that language, therefore it took a while to understand how this stuff works. Luckily the normal mouse click routine works exactly the same way, just without the move in between, so there is a good example.

Finally it works. And good news it works awesomely one scrollbars also in Openstreetmap (even I would still prefer to use MUIMapparium 😀 ). Strangely it does not work in Google maps or Google Streetview, really weird especially because it is Chrome in WRP. Maybe I have to emulate touch movement for that needs more testing.

Browsing the web – AmiFox

Posted by ALB42 on 12. Februar 20235 Comments

Again got some ideas from Michal Bergseth (Amix , Amitopia) what to implement for Amiga. Basically it is the same idea as for AmiTube. Do something, the Amiga is too slow for, on the server and only sent the result to Amiga. This time it’s webpages… the usual webrowsers are either rather old and do not support CSS (like AWeb, Voyager), newer but still do not support CSS (iBrowse) or newer support CSS but are very slow (Netsurf).

I started with „CutyCapt“ to make a simple docker container which can load a webpage and make a screenshot. But with that you only get a screen shot nothing more. No idea how to navigate. My second try was to also load the actual HTML and parse for links. This is rather easy using the THTMLDocument class for Free Pascal but this gives you just the links and nothing more, so I put just a list under the image. This was not really a good solution.

Then I noticed when you let CutyCapt print the webpage as PDF, then the PDF contains all the links with position information. Therefore I wrote a PDF parser to get the links and position from the PDF and create a map for the image. Which worked reasonable good, but not very fast (printing is rather slow, also the transfer from PDF to PNGs is slow). But it was good enough for a first test version:

This was the first time it came a bit to public and wide audience attention. So I got some more hints that such systems already exists, some very good and some rather poor, I tried a lot of them and none really satisfied my needs. Some like wkhtml are very fast and do not need an X-Server in the docker, which is nice, but has a lot of problems with some webpages (cnn.com, image are VERY low resolution, theguardian.com all images are missing and so on).

The best I found is definitely WRP – Web Rendering Proxy which is very fast already has a lot of settings build in, it is already nicely usable in your IBrowse if you like. But there is a big BUT it is single user only, so not suitable for a public service like AmiTube is, and which is the ultimate goal.

So an other Member of the AmiTube Discord Channel (going by the name McDope) will try to create a server with this WRP which can be used by some more users. I meanwhile make a little app, which feels like a real Webbrowser but is in fact just an interface to the WRP. It solves also the problem that you cannot type in anything into any forms like search engines or so. Kinda. A little video to demonstrate.

LazSokoban, LCL improvements

Posted by ALB42 on 11. Dezember 2022No Comments

There was a miracle happened… I improved the LCL a bit after a long long time, investigated some unusual behavior at MorphOS with LazSokoban, especially because it was slower as expected. I found the culprit and recompiled the MorphOS binary, so have fun testing it.

Also, I did compile for OS4 but I did not not try it, seems I should have because the EXE does not work, at all, also no error message or so, I’m not sure what goes wrong there. It seems it happens when I try to compile a program from Lazarus for OS4 that the program does not work, but when I compile it in the command line it seems work. Interestingly the command line one is much bigger (for LazSokoban it’s double size) so that should be the reason, but I’m not sure whats the culprit. Needs investigation.

Someone asked if EdiSyn could be compiled for AmigaOS4 and yes I tried to compile it but the Executable crashes. I also tried to compile EdiSyn to compile for AmigaOS3 68k and on my new PiStorm Emu68 it works, but I would say it’s still a bit to slow to really use it.. the LCL is too thick of a layer for 68k

LazSokoban

Posted by ALB42 on 4. Dezember 20223 Comments

A long time before when I was working on the LCL for AROS I tested out some 3rd Party LCL application code to compile for AROS with the newly created LCL. It worked quite nicely. On of them was LazSokoban a Sokoban clone written by a russian guy which worked nicely on AROS.

Some Texts in the GUI where in russian and I translated them to english for the AROS release, some I had forgotten or mistyped a bit. Now I got a request to fix that problem, first there was the big problem to find such and old source code, but luckily it’s included in the archive I published (it’s GPL2, so I had to 😉 ) but I also found in on my Harddisk in the backup.

The changes where not to difficult to make, but the curious thing was if it would still work with the latest LCL. One thing I remember that I need to add the AThreads unit (like Linux CThreads) to make any LCL application work, back in the days that was not needed. And it still works, I checked out the original source and I noticed that they added some kind of skin system (different graphics for the tiles) and also supplied some which looks much nicer than the original one. So I added that as well the the AROS system, it will be available on the next Version of AROS One or here on my page of course.

The other thing that changed since then, we can now compile for MorphOS and OS4 as well (and for Amiga68k, but it will be much to slow for that, I tried) and it also seems to work, not everything, the Buttons images are missing but as far as the game goes not too bad. So I created a Version for all 3 Platforms, AROS, MorphOS and AmigaOS4

Have Fun.