The Leu application had a big bug under MorphOS, it was impossible to use the scrollbars as long there was part of the grid underneath. The click always went directly to the grid, so the scrollbar never got it. This did not happen under AROS Zune or Amiga MUI 3.8, so it must be something special of the MorphOS MUI implementation.
After a pointer of jacadcaps at morph.zone the solution was rather easy. When you register in MUIM_Setup which events you want to be notified of there is a new flag MUI_EHF_GUIMODE for TMUI_EventHandlerNode.ehn_flags, introduced in MUI 4 which tells MUI to NOT notifiy you about events happen in a part of your element which is hidden. For example if your element is on a Tab control but your page is not visible at the moment, or like in our case, the element is partly hidden by the scrollbox. This behavior was the default behavior for old MUI 3.x on Amiga as far I can see. Beside, I see uses for such feature, it should be extremely seldom, that you want to be notified about clicks on your non visible part. For me it is very odd to make this seldom needed to old versions incompatible behavior as the new default, and not, as I would suggest create a Flag which turns on the new way for event handling. Btw. even in this case I would expect some kind of marker in the event that this was triggered on a hidden part. You have nearly no way to know that somewhere in the tree above you some element could cause that.
But in the end, the most important part is I know it now and it also explains some strange behavior I had in the LCL (clicks on sleeping windows, clicks on not visible tabs) which should all be fixed by that.
I also did a new compilation of Leu, this version now already has a open and save requester, it should be able to open xls, xlsx, ods and maybe csv files (if you change the pattern I preconfigured). The output format you define by the extension, I tried xls, xlsx, ods, csv and html and all seems to work as expected.
The summary of the long weekend, very funny tool already, Excel (xls, xlsx) and Open/LibreOffice (ods) loading works nicely, it already draws right, left and center aligned, with background and colors, also the calculation works as it should be and I implemented the multiple Worksheets selector. It’s much faster now, because it only redraws the cells which were changed (especially when dragging the cell border or selecting cells)
So I made a little “Release”, it’s just everything hammered together, still VERY buggy! for sure. just call “Leu <your file>” if you call without a file you get an empty playground where you can type your own stuff into, but formats and so on are not available.
Long time before some people started to port OpenOffice/LibreOffice to Amiga OS4 (sadly only OS4). I saw some screenshots but that is also already a long time ago, seems that is a bit of a too big fish to fry.
Maybe a smarter way would be to just implement something like LibreOffice which can read files from LibreOffice. I gave it a go, and it was not that complicated as I thought it would be, at least if you are using the right language (FreePascal) and the right GUI set (MUIClass). The biggest problem is no usable table component in MUI (at least I know of, for all systems available). I had to implement one from scratch.
And this being FreePascal, of course it works on all Amiga Systems (not only OS4). I implemented only some styles/options (no font size and font name) but color and font styles are there, also left,center and right alignment. It even calculates cells. Funny tool, one could make a real LibreOffice Calc Viewer out of this.
I tried to run MUIMapparium on the Draco, but sadly it does not work, mostly it just freezes on start, sometimes it starts but the PNG images are distorted. Seems the PNG Reader has some problems on the Draco, it’s a little bit strange. I while before I created a MUIMapparium using Datatypes instead of the FreePascal PNG reader and do not use CyberGraphics functions anymore, but plain graphics library function. Therefore it also works on a standard AGA Amiga.
And this Version also works on the Draco, it’s really only the PNG image reader which has some problems, maybe I should debug this and really think about to move the Datatype MUIMapparium to the standard option, the only problem with that, you need a good PNG Datatype installed to have it working. WarpPNG for best results, but most do not have that I guess
Long time before I bought a electric plug with WLAN adapter, I wanted to use to turn on the light in the garden (also for the water pump and such stuff). But this WLAN switches are really bad, always want connection to internet only usable via a very shaky app always want so many access rights who knows for what, always must log in. I switched after a while to radio controlled switches at 433 MHz and bought a Raspi 433 MHz sender.
Of course I wrote a own server program in FreePascal running on the raspi. It’s not very complicated in principle the WLAN switch just send a part its of the MAC address and a Token you use to switch on and off. was not very difficult, with the http server example from FreePascal I also added a little Webserver to it, that I can control it via browser or standalone apps. The NodeJS server needed > 10% of the Raspi, even there is no WLAN switch connected to it (because it stops when I start it 😉 ) FreePascal, with connected switch and a browser pulling the status <1% CPU time. Without WLAN Switch it’s not noticeable at all.
And because we are on a blog for FPC for Amiga-System I wrote a little MUI App to control the Outside light from my Amiga as well.
I’m really thinking to buy more of them. really nice and easy. Let’s see the next weeks how reliable it is. 😉 The advantage to the 433 MHz radio controlled switches is that the WLAN switches know their own status, and tell the server on the handshake.
A while before I played around with the SMP AROS version sadly I never really got it to work. Either it was just crashing or do not use all cores and now the development of it seems to be frozen. The AROS devs published a Video how a buhddabrot fractal was calculated with multiple threads.
I took that idea, because the buhddabrot fractals look beautiful and wrote an own buhddabrot program in FreePascal to test that with the SMP. But now SMP AROS basically dead now I found the program again and played a little bit with it, make it single threaded and created a little GUI for it, to play with parameters.
As I wrote before I did not get Delitracker to work, and also some other programs, I expected to work seems to have some problems. Now, that was not quite right, Delitracker was working, just the mods sounds very wrong wrong speed too fast and slow at the same time and sometimes it just shows a black screen.. even it’s still playing the background. An other odd thing I noticed, some programs (even my own pascal programs) have very strange timing behavior. Then I remembered that there is even a special Draco Alert when some program try to access the CIA and I saw them when trying to start some programs. My Draco does not have CIAs installed, but of course they are needed for exact (Amiga style) timing, especially when playing modules. I bought two CIAs and installed them today. And voila, Delitracker is working with AHI Noteplayer. With some mods (especially chipies) you can hear that there is a difference to the original Paula sound, but it’s good enough for everyday use, at least for me.
I opened my usual visualization, MonoScope, Quadrascope+ and it’s working very smooth, very fast drawing. This is a little bit odd, or unexpected for me at first glance. I did exactly the same on the A600 with Vampire and the visualization always started to become a little bit slow, especially the Quadrascope+ in combination with MonoScope on bigger Screens (like 800×600) so I disabled the Quadrascope+ there. But here on the Draco, even I make the Quadrascope+ a quarter of the screen and Monoscope and other quarter it stays fast. In my mind this slowdown was always due to RTG vs. AGA/ECS and the DeliGenies are clearly optimized for AGA/ECS. (Vampire was my first RTG Amiga). But now it seems on the Draco everything is smooth and fast, so it’s not an RTG iussue. Very nice.
If you have a Draco, install the CIAs it will improve the compatibility a lot, it’s not difficult, even I was able to do it myself :-P.
I bought a Draco, if you do not know what it is, its a Amiga compatible Clone used for Video editing. It does not have the traditional Amiga Chipset (ECS/AGA) therefore nearly all games will not work. But Workbench based programs and RTG compatible programs will work. For me only interested in FreePascal and stuff its the perfect RTG Amiga and it’s much cheaper than any other Amiga with RTG, Soundcard and a 060 card + 128 MB RAM.
I replaced the (very noisy) Harddisk with a SCSI2SD V6 and removed one of the fans (which was basically for cooling the HD) and now the Draco is nearly silent and very fast, the SCSI2SD V6 reaches the 10 MB/s easily with the Draco SCSI. The Draco also supplies some standard Zorro II slots, I tried a X-Surf 100 to get network access to it (mainly to bring my FreePascal stuff there) but sadly it does not work, even I found some reports that it should work. Maybe the Zorro in my Draco is somehow broken, I cleaned already all the connectors and checked voltages of the power supply but no luck. To get at least slow network I connected an old Raspi via Serial cable to the Draco and used PPP like in the good old days. It reaches the maximum 115.200 baud but even that feels very very slow, at least it works. Maybe later someone can find out whats wrong with the Zorro.
FreePascal works nicely. But some other programs, which should be working (because only use standard API no hardware access) does not for example Delitracker with AHI-Noteplayer seems not really working nicely. Needs a little bit more investigation.
I noticed my navigation system in my car can also read GPX files from a USB stick. Just put the GPX File to a folder “PersonalPOI” and plug to car. Then you can access them in the car (for example as route destinations) even can select them by voice control.
Thats what I tried just now, took MUIMapparium and created two waypoints just to try.
Now go to car and plug in and see if we can find our two waypoints… I gave them especially arbitrary names because it knows already many POIs by default
Very nice, I’m thinking to create some POIs there which makes it much faster to select them. Maybe I should also add an option to set the type of Waypoint, the “Unclassified” means this Waypoint has no type and therefore only a default icon.
Very nice to see that you can use the program for very recent stuff.